PATCH NOTES
PATCH NOTES
- Multi Game Server: South America, North America and Europe.
- Experience is doubled and then gradually decreases up to level 70.
- Difficulty Increased.
- Terror Zones Implemented.
- Colossal Summit Implemented
- Red Maps with increased drop rate.
- Sunder Charms implemented.
- Charm Zone in the Inventory.
- Corruption Orbs Implemented.
- Autopick Gold.
- AutoStack Items.
- Arena pvp
- Mercenaries can use gloves, belts, and boots.
- All Diablo 2: Resurrected runewords implemented.
- Item and rune drop rates increased and scaled across Normal < Terror Zones < Red Maps.
- Mercenaries rebalanced in Hell Dificulty.
- Cow and Pindle portals are always open and operational.
- Gambling luck has been improved.
- Difficulty penalty in Nightmare: -50% resistances and -10% EXP on death.
- Difficulty penalty in Hell: -110% and -15% EXP on death.
- Larzuk is always available to socket items.
- Tokens drop in-game; essences are no longer required.
- New Items and Runewords.
- The Hellforge can now drop up to a Vex rune.
Fixed
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Auras can stack and now function correctly.
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Mana burn hits now work correctly and no longer drain allyour mana in a single hit.
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Duriel uses Charge correctly.
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Oblivion Knights correctly use the Lower Resist curse in the Chaos Sanctuary.
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When equipping the Trang-Oul’s set, the Necromancer does not lose casting speed.
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Correct application of magic resistance reduction.